Farming Simulator 25 - Page 31 - GIANTS Software (2024)

Farming Simulator 25

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Hoffa82
Posts: 203
Joined: Tue May 01, 2018 10:50 pm

Re: Farming Simulator 25

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Postby Hoffa82 »

Emphasis on "if" there i think.

I don't think grazing will work like that, if it does mean we can fence of any field and make it into a pasture it would be a huge change, but I really think it "only" means animals will eat the grass in the predefined placable pastures, just like the mod we have now.
Everything added to base game is good, don't get me wrong, especially for consolers, so sure it's good, just not THAT good.

I've tried to watch for rain on windows in the videos, but can't really see anything? Do we have any info of that?
I've seen water effects on other parts of the machines (I think at least, low bitrate + exhaustion = confusion Farming Simulator 25 - Page 31 - GIANTS Software (2) ) so it would be strange to not have it for the windows.
Come on Giants, we got moving wipers a few versions ago, and for 22 we got sound for them, it's time in 25 for the to actually do something!! Farming Simulator 25 - Page 31 - GIANTS Software (3)

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iwan073
Posts: 2118
Joined: Wed Sep 19, 2018 3:05 pm

Re: Farming Simulator 25

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Postby iwan073 »

Think we'll get hazard lights on console now the old generation is no longer supported?

What improvements will the game get for PlayStation 5 Pro?

When in doubt, look intelligent.

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DirtMan
Posts: 12
Joined: Tue Jul 02, 2024 11:47 pm

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eric21
Posts: 7260
Joined: Thu Mar 13, 2014 6:48 pm

Re: Farming Simulator 25

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Postby eric21 »

iwan073 wrote: Tue Sep 10, 2024 9:18 pmThink we'll get hazard lights on console now the old generation is no longer supported?

What improvements will the game get for PlayStation 5 Pro?

Old gen could do it, but only through a keyboard l, not sure how true it was

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Jacob407
Posts: 5
Joined: Fri Aug 16, 2024 5:25 pm

Re: Farming Simulator 25

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Postby Jacob407 »

Ps5 pro is only costing you more bucks

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DMZ Commander
Posts: 736
Joined: Sat Oct 10, 2020 10:24 pm

Re: Farming Simulator 25

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Postby DMZ Commander »

White tractors coming basegame is pretty sweet

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Beanbrother
Posts: 654
Joined: Sun Aug 13, 2017 2:33 am

Re: Farming Simulator 25

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Postby Beanbrother »

DirtMan wrote: Wed Sep 11, 2024 4:09 amwe have hazard lights on old gen console. It's called the 40 series..

I can never remember what reason was given as to why console could never have hazards.
Seems like a little thing that players have wanted for awhile but never implemented. I remember seeing someone say “if we had tornados that would be neat”. and bingo bongo we have twisters

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Guil
Posts: 7499
Joined: Fri Aug 21, 2015 8:43 pm
Location: Ireland

Re: Farming Simulator 25

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Postby Guil »

Burekcina wrote: Tue Sep 03, 2024 8:18 pm

PrincessJessi84 wrote: Tue Sep 03, 2024 7:40 pmI have been a pc player for more than 5 years...

For me, i know i complain a lot about the game and the devs but thats because i've been with FS since 2009 and i've had maps printed on paper and the crop plan written on them back then. I think i still have those in a box somewhere. I just think the development of the game is going in a bad direction, a direction i don't understand, unless ALL they think about is money. And i wish this game would develop into a true farming simulator, not a factory, rollercoaster, boatbuilding simulator. The kind of farming simulator that real farmers would look at and go...yep that's what farming is. I won't compare it to other simulation games but i believe others have a much more clear vision that immersion and realism is the key, and because this is gaming, an easy mode if you will can be implemented and realism settings switched off. Like in those other simulation games i won't mention. I never said i'm not buying it...i'll just wait for a sale probably. Can't do without that daily FS dose after all.

I don't disagree with a lot you said but surely farming is far too complex to fully integrate into a full game?

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DirtMan
Posts: 12
Joined: Tue Jul 02, 2024 11:47 pm

Re: Farming Simulator 25

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Postby DirtMan »

Beanbrother wrote: Fri Sep 13, 2024 2:27 pm

DirtMan wrote: Wed Sep 11, 2024 4:09 amwe have hazard lights on old gen console. It's called the 40 series..

I can never remember what reason was given as to why console could never have hazards.
Seems like a little thing that players have wanted for awhile but never implemented.

That's why I posted the 40 series. Because blacksheep modding implemented the hazard lights on the 40 series tractors that work on the old gens(ps4). So It can be done. but it's not something everyone wants.. I was just responding to iwan073 post "Think we'll get hazard lights on console now the old generation is no longer supported?"

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Beanbrother
Posts: 654
Joined: Sun Aug 13, 2017 2:33 am

Re: Farming Simulator 25

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Postby Beanbrother »

DirtMan wrote: Fri Sep 13, 2024 9:22 pm

Beanbrother wrote: Fri Sep 13, 2024 2:27 pm

DirtMan wrote: Wed Sep 11, 2024 4:09 amwe have hazard lights on old gen console. It's called the 40 series..

I can never remember what reason was given as to why console could never have hazards.
Seems like a little thing that players have wanted for awhile but never implemented.

That's why I posted the 40 series. Because blacksheep modding implemented the hazard lights on the 40 series tractors that work on the old gens(ps4). So It can be done. but it's not something everyone wants.. I was just responding to iwan073 post "Think we'll get hazard lights on console now the old generation is no longer supported?"

I do remember black sheep doing that. But they essentially just moved the hazard lights to the corners of the cab. I would like to see every light flashing would be fantastic. Hazards and beacons

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Guil
Posts: 7499
Joined: Fri Aug 21, 2015 8:43 pm
Location: Ireland

Re: Farming Simulator 25

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Postby Guil »

99% sure there is a spare keybinding that hazards could be bound too. Shortly before or after fs19 released and I was a moderator here I dm'd one of the head guys in QA suggesting it could be added and I was told they basically forgot about it in the game release

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ASOLANDRI
Posts: 596
Joined: Tue Aug 31, 2021 5:21 am
Location: Lampasas, Texas

Re: Farming Simulator 25

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Postby ASOLANDRI »

DirtMan wrote: Fri Sep 13, 2024 9:22 pm

Beanbrother wrote: Fri Sep 13, 2024 2:27 pm

DirtMan wrote: Wed Sep 11, 2024 4:09 amwe have hazard lights on old gen console. It's called the 40 series..

I can never remember what reason was given as to why console could never have hazards.
Seems like a little thing that players have wanted for awhile but never implemented.

That's why I posted the 40 series. Because blacksheep modding implemented the hazard lights on the 40 series tractors that work on the old gens(ps4). So It can be done. but it's not something everyone wants.. I was just responding to iwan073 post "Think we'll get hazard lights on console now the old generation is no longer supported?"

82'Studio also did this with the TLX 2022 & the 3500.

Greetings, from Central Texas! Farming Simulator 25 - Page 31 - GIANTS Software (18)

Waiting for an Alma update. Playing Fernbus Simulator for now. PS5 Farming Simulator 25 - Page 31 - GIANTS Software (19)

Map/Playtime:
Alma, Missouri: 152 Hours (Will be restarting soon.)
Griffin, Indiana 22: 103 Hours
Ohio Richlands: 87 Hours
Edgewater, SK: 79 Hours
Elmcreek: 32 Hours
Big Flats, Texas: 43 Hours

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JustinR03
Posts: 1
Joined: Sun Sep 22, 2024 1:48 pm

Re: Farming Simulator Feature Suggestions

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Postby JustinR03 »

I think farm sim 2025 should have crop planes and a purchasable hangar that u place on ur farm. The planes can have different sizes speeds and capacity and spread width. They should be able to fertilize and herbicide a field. I think it would be a cool addition too see

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Derplodactyl
Posts: 503
Joined: Sat Dec 23, 2017 7:09 pm

Re: Farming Simulator 25

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Postby Derplodactyl »

The way it's been done on mods is to make the hazards a "beacon", they're not really hazards at all. Farming Simulator 25 - Page 31 - GIANTS Software (20)

- James G | Derplodactyl (The Jaggler)
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Crashmac
Posts: 194
Joined: Wed May 13, 2020 3:48 pm

Re: Farming Simulator 25

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Postby Crashmac »

iwan073 wrote: Tue Sep 10, 2024 9:18 pmThink we'll get hazard lights on console now the old generation is no longer supported?

What improvements will the game get for PlayStation 5 Pro?

They are possible now there are a few mods out there with hazard lights on tractors even for us old consolers.

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