Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (2024)

Table of Contents
1 Dragon Ball Z: Ultimate Battle 22 Was Critically Panned in Its Time in the United States The Eight-Year Localization Period Most Likely Affected the Games' Reception 2 Dragon Ball Z: The Legend Was A Much-Improved Title That Never Released In North America The Series Hadn't Finished Airing in the United States, Making the Game's Release Unfeasible 3 Dragon Ball GT: Final Bout Was A Poorly Received Game Based On A Controversial Anime There Were Both Technical and Mechanical Complaints 4 Dragon Ball Z: Budokai Built The Foundation For A Memorable Series The Series Redeemed Itself After Final Bout's Poor Reception 5 Dragon Ball Z: Budokai 2 Was One Step Forward, One Step Backward While the Roster and Combo System Expanded, the Story was Less Well-Constructed than Its Predecessor 6 Dragon Ball Z: Budokai 3 Is The Best In The Series An Odd Mechanical Choice Doesn't Detract from the Game's Quality 7 Dragon Ball Z: Sagas Was An Awkward Sidestep While the Gameplay was Entertaining at First, Repetitive Tasks Bogged the Game Down 8 Dragon Ball Z: Budokai Tenkaichi Is A Modest Expansion of Its Predecessor The 3D Arenas Tried to Simulate Dragon Ball Fights More Accurately 9 Super Dragon Ball Z Is Somewhat Average But Features An Impressive Roster The Roster Was Chosen with Care to Provide Counter-Play to Every Character 10 Dragon Ball Z: Budokai Tenkaichi 2 Is A Moderate Step Up The Story Mode was Significantly Improved 11 Dragon Ball Z: Budokai Tenkaichi 3 Is A Mild Step Down From Its Predecessor Its Ambitious Roster, Stages and Customization Ability Resulted in the Story Becoming a Bit Sparse 12 Dragon Ball Z: Infinite World Was Just More Of The Same Launching After the Playstation 3 and Xbox 360 Were Released, the Game Felt Out-of-Date Summary FAQs
Dragon Ball

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (1)

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (2)

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (3)

By Renan Fontes , Guillermo Kurten & Natasha Elder

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Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (4)

Video games and Dragon Ball have gone hand-in-hand for decades, including a rich history with Sony's consoles. While Dragon Ball’s most formative games, at least in the franchise’s infancy, were confined to Nintendo home consoles — and the occasional handheld releases — Dragon Ball’s video game adaptations first found their voice on the PlayStation and PlayStation 2.

Even though Dragon Ball didn’t begin its PlayStation career particularly gracefully, the PS2 is home to some of the best games in the franchise, including the beloved Budokai and Budokai Tenkaichi series. The average Dragon Ball game tends to be a traditional or arena-based fighter across both consoles, but it fits with the content of the source material. The PlayStation games truly emulated the anime, and later entries captured the look and feel of iconic Dragon Ball battles.

Updated on August 14, 2024, by Natasha Elder: With Dragon Ball: Sparking! Zero is expecting a release in November of this year, we thought it apt to take another look at the first installments of the Dragon Ball video game franchise. To that extent, we have added more information surrounding these games, as well as updated other elements to fit with current CBR standards.

1 Dragon Ball Z: Ultimate Battle 22 Was Critically Panned in Its Time in the United States

The Eight-Year Localization Period Most Likely Affected the Games' Reception

Release:

July 28, 1995 (Japan), July 1996 (Europe), March 25, 2003 (North America)

Developer:

Tose

Publisher:

Bandai, Infogrames

Genre:

Fighting

Platform:

PlayStation

Metacritic/GameRankings scores:

25/100 (MC), 32.03% (GR)

Related

Dragon Ball Video Games Peaked During This Era

Dragon Ball may have a staggering amount of video games to its name, but those released during the 2000s are among the best.

Ultimate Battle 22 was critically reviled upon its United States release. However, one important detail factors into its panning — it took Ultimate Battle 22 nearly eight years to be localized. The console was already out and with a PS2 quality library when the game came out in the West. Naturally, it was seen as an artifact that had no place in the then-modern generation of gaming.

While Ultimate Battle 22 is far from the greatest fighter in the series, it’s a charming title featuring great sprite work and a high amount of content. The game featured 27 playable characters with a combat system based on a 6-button layout, but one of the negative sticking points was the gameplay's slow pacing. Even the load times were egregious for PS1 and PS2 standards, but UB22 arguably doesn’t deserve all the negativity it garnered. Criticism is warranted, but it was mostly the wrong game at the wrong time.

2 Dragon Ball Z: The Legend Was A Much-Improved Title That Never Released In North America

The Series Hadn't Finished Airing in the United States, Making the Game's Release Unfeasible

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (6)

Release:

May 31, 1996 (Japan), December 1996 (Europe)

Developer:

BEC, Tose

Publisher:

Bandai

Genre:

Arena Fighter

Platforms:

PlayStation, Sega Saturn

Metacritic/GameRankings scores:

N/A

The Legend never made its way to the United States, mainly because it was a complete adaptation of Dragon Ball Z's story at a time when the country hadn’t finished airing the series. Why Ultimate Battle 22 was released eight years after the fact and not The Legend was a bizarre marketing choice, as the latter effectively improved upon the former's missteps on every level. A proper Dragon Ball Z simulator, The Legend doesn’t play like a typical fighting game.

The Legend featured team battles, cutscenes that can be played in the middle of matches, and a story that can be slightly altered depending on whether players want to adhere to the anime's events. For instance, players could freely swap in characters for certain fights even if they didn't feature in the manga/anime. Most notably, this was the first time the franchise's video games delved into a subgenre now popularly associated with anime video game adaptations dubbed "arena fighters," where players can fight in a free-roaming 3D space.

3 Dragon Ball GT: Final Bout Was A Poorly Received Game Based On A Controversial Anime

There Were Both Technical and Mechanical Complaints

Release:

August 21, 1997 (Japan), October 1997 (North America), November 6, 1997 (Europe)

Developer:

Tose

Publisher:

Bandai, Atari

Genre:

Fighting

Platform:

PlayStation

Metacritic/GameRankings scores:

46% (GR)

Related

15 Best Dragon Ball Z Video Games, Ranked

Dragon Ball has a rich history of video games, but there are some titles that stand tall as the franchise's best gaming experiences.

Final Bout was many Western fans’ introduction to the Dragon Ball franchise overall, predating the massive boom in popularity that Dragon Ball Z would soon see. Unfortunately, although the game was nowhere near as critically panned as Ultimate Battle 22, Final Bout also received a poor critical reception due to several technical and mechanical criticisms.

With aged 3D visuals even for its time, clunky controls and an uninspired roster — primarily from Dragon Ball Z and GT’s Baby arc — Final Bout is better as a piece of Dragon Ball history, especially for its Western release, rather than a fighting game worth investing time in. It didn't help that button prompts for combat commands were slow to respond, and the camera was uncomfortable to control.

4 Dragon Ball Z: Budokai Built The Foundation For A Memorable Series

The Series Redeemed Itself After Final Bout's Poor Reception

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (8)

Release:

November 29, 2002 (Europe), December 4, 2002 (North America), February 13, 2003 (Japan)

Developer:

Dimps

Publisher:

Bandai Europe, Infogrames, Bandai

Genre:

Fighting

Platforms:

PlayStation 2, GameCube

Metacritic/GameRankings scores:

67/100 (MC, PlayStation 2), 65/100 (MC, GameCube)

Following Final Bout’s release — and the end of the well-liked Dragon Ball GT series in Japan — the franchise’s relationship with video games was put on hold for some time. It wouldn’t be until 2002’s Budokai on the PlayStation 2 that the series would dive back into the medium with perhaps its most memorable video game franchise.

Stylizing itself after the Dragon Ball Z anime specifically, this Dragon Ball PS2 game put the series on a respectable track forward, with the story mode attempting to adapt the show and a gameplay system emphasizing customization. Budokai isn’t as mechanically polished as its successors, but the fact it emulates the anime so earnestly gives the game an appeal that Budokai 2 and 3 lack. The game built upon the fighting formula and laid an even more solid foundation for its successor in gameplay.

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (9)
Dragon Ball Z: Budokai

Fighting

Franchise
Dragon Ball
Platform(s)
PlayStation 2 , GameCube , PlayStation 3 , Xbox 360

Released
November 14, 2003

Developer(s)
Dimps

Publisher(s)
Atari , BNE Entertainment , Bandai

Engine
Tank Engine

ESRB
t

How Long To Beat
7 hours

5 Dragon Ball Z: Budokai 2 Was One Step Forward, One Step Backward

While the Roster and Combo System Expanded, the Story was Less Well-Constructed than Its Predecessor

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (10)

Release:

November 14, 2003 (Europe), November 23, 2003 (Australia), December 4, 2003 (North America), February 5, 2004 (Japan)

Developer:

Dimps

Publisher:

Atari, Bandai Europe, Atari Australia, Bandai

Genre:

Fighting

Platforms:

PlayStation 2, GameCube

Metacritic/GameRankings scores:

66/100 (MC, PlayStation 2 and GameCube)

Budokai 2 is as much a step down from its predecessor as it is a blatant step up. Mechanically, as well as in terms of roster and character customization, Budokai 2 is one of the better Dragon Ball Z PS2 games. Players can collect more capsules, have access to a superior combo system that adds more depth to their actions, and have more characters to unlock — with reasonable unlocking criteria.

Unfortunately, Budokai 2 trades Budokai’s incredible story mode in favor of a Mario Party-esque campaign where Goku goes from board to board, playing through all of Dragon Ball Z's story. Budokai 2 throws away the attention to detail and continuity that defined the original Budokai campaign, with only mild mechanical improvements. It makes this package an overall missed opportunity.

6 Dragon Ball Z: Budokai 3 Is The Best In The Series

An Odd Mechanical Choice Doesn't Detract from the Game's Quality

Release:

November 16, 2004 (North America), November 26, 2004 (Australia), December 3, 2004 (Europe), February 10, 2005 (Japan)

Developer:

Dimps

Publisher:

Atari, Atari Australia, Bandai, Bandai Europe

Genre:

Fighting

Platforms:

PlayStation 2

Metacritic/GameRankings scores:

77/100 (MC)

Related

This Dragon Ball Game Remains the Most Manga-Accurate

Of all the games based on Akira Toriyama's classic series, Dragon Ball Z: Kakarot sticks the closest to the original manga.

2

The first PlayStation-exclusive game in the series, Budokai 3 is seen as the trilogy's crowning achievement, but it’s not without its faults. Notably, Budokai 3 features elements of RNG in its gameplay loop, with Dragon Rush leading to quick time events where opponents must guess the right button to either inflict damage or dodge.

It's an odd mechanical choice that hurts the combat's pacing somewhat. Still, beyond how occasionally unbalanced the action becomes due to this feature, Budokai 3 is too entertaining overall for this to be a serious problem. Bolstered by an amazing roster, the best character customization of the Dragon Ball PS2 games, an otherwise polished combat system, and the fantastic Dragon Universe — a great PlayStation story mode where every member of the Dragon Team goes through their major events in DBZBudokai 3 is a must-play for any Dragon Ball fan even today.

7 Dragon Ball Z: Sagas Was An Awkward Sidestep

While the Gameplay was Entertaining at First, Repetitive Tasks Bogged the Game Down

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (12)

Release:

March 22, 2005 (North America)

Developer:

Avalanche Software

Publisher:

Atari

Genre:

Action-Adventure/Beat-'em-up

Platforms:

PlayStation 2, GameCube, Xbox

Metacritic/OpenCritic scores:

49/100 (MC, PlayStation 2), 48/100 (MC, GameCube), 51/100 (MC, Xbox), 48.80% (GR, PlayStation 2), 51.92% (GR, GameCube), 52% (GR, Xbox)

Sagas was hyped up as the next big Dragon Ball game — an action-adventure game set in an open world that properly adapted the Dragon Ball Z anime. Unfortunately, the game stumbled in its execution when it was finally released. A North America-exclusive release, Sagas quickly became one of the worst-received games in the series and perhaps the worst of the PS1 & PS2 era of Dragon Ball Z titles.

The cooperative gameplay is entertaining enough, and the Dragon Ball super attacks feel satisfying. Likewise, the effort to start an inventive new series under genres aside from conventional or arena fighters is commendable. However, basic level design, repetitive boss AI, dull artistic presentation, and a lack of content in the features it claimed to boast held it back. Overall, the monotonous gameplay loop bogs players down long before the game is over, making Sagas better off as a relic of the franchise's video game history.

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (13)
Dragon Ball Z: Budokai 3

Fighting

Franchise
Dragon Ball

Platform(s)
PS2 , PS3 , Xbox 360

Released
November 16, 2004

Developer(s)
Dimps

Publisher(s)
Namco Bandai , Atari

How Long To Beat
10 Hours

8 Dragon Ball Z: Budokai Tenkaichi Is A Modest Expansion of Its Predecessor

The 3D Arenas Tried to Simulate Dragon Ball Fights More Accurately

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (14)

Release:

October 6, 2005 (Japan), October 18, 2005 (North America), October 21, 2005 (Europe)

Developer:

Spike

Publisher:

Bandai, Atari

Genre:

Arena Fighter

Platform:

PlayStation 2

Metacritic/GameRankings scores:

72/100 (MC)

With the Budokai trilogy over, Dragon Ball pivoted towards a new subseries — Budokai Tenkaichi. Rather than being 2D fighters, the Budokai Tenkaichi games used 3D spaces to translate the intensity of DBZ’s fights in the anime into gameplay and build upon the arena-fighter formula. This gave players the sense that they were more accurately replicating fights and how they would happen, which is appreciated.

As a result, though, Budokai Tenkaichi positions itself more as a DBZ simulator than a strict fighting game. There aren’t too many distinct playing styles, but what Budokai Tenkaichi lacks in depth, it makes up for with the choice of 64 playable characters and the ability to recreate some of Dragon Ball’s best fights in bombastic fashion. Unfortunately, the original Budokai Tenkaichi has a firmly average story mode with subpar customization that feels like a step down from Budokai 3's variety.

9 Super Dragon Ball Z Is Somewhat Average But Features An Impressive Roster

The Roster Was Chosen with Care to Provide Counter-Play to Every Character

Release:

December 22, 2005/June 29, 2006 (JP, Arcade/PS2), 2006/July 28, 2006 (EU, Arcade/PS2), July 18, 2006 (NA, PS2)

Developer:

Arika, Crafts & Meister

Publisher:

Bandai (Arcade), Bandai Namco, Atari, Namco Bandai Games Europe, Atari Australia

Genre:

Fighting

Platforms:

PlayStation 2, Arcade

Metacritic/GameRankings scores:

72/100 (MC, PlayStation 2), 74.38% (GR, PlayStation 2)

Related

10 Best Retro Dragon Ball Games, Ranked

Dragon Ball has an abundance of video games, but there are some standout retro titles from the past that are still worthy of attention.

One of the most traditional PS2 Dragon Ball Z games, Super Dragon Ball Z is arguably one of the most underrated entries in the franchise. The game may not have a solid story mode and heavily depends on its genre influences, but Super Dragon Ball Z still has a respectable roster of fan-favorite characters despite lacking the Budokai series' depth.

The game's select roster was by design, as it was curated to offer clear counters for each character while complementing Super Dragon Ball Z’s core gameplay. Mechanically, Super DBZ is by far the most complex Dragon Ball game on the PlayStation 2 and a game that isn't discussed nearly enough. The game's deep combat mechanics take after classic fighting games from the '90s, ranging from Street Fighter to Mortal Kombat to Tekken with how combo strings are initiated.

10 Dragon Ball Z: Budokai Tenkaichi 2 Is A Moderate Step Up

The Story Mode was Significantly Improved

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (16)

Release:

October 5, 2006/January 1, 2007 (JP, PS2/Wii), November 3, 2006/March 30, 2007 (EU, PS2/Wii), November 7, 2006/November 19, 2006 (NA, PS2/Wii)

Developer:

Spike

Publisher:

Bandai Namco, Atari

Genre:

Arena Fighter

Platforms:

PlayStation 2, Nintendo Wii

Metacritic/GameRankings scores:

73/100 (MC, PlayStation 2), 72/100 (MC, Nintendo Wii)

Budokai Tenkaichi 2 is arguably the game the original always should have been. Its predecessor's barebones story mode was replaced by a new take that followed Budokai 3’s Dragon Universe. Rather than playing through the story character by character, Budokai Tenkaichi 2 is a legitimate video game adaptation of both Dragon Ball and GT, with a more fluid story than the previous game’s.

Budokai Tenkaichi 2 is a love letter to the franchise in the canon department. On top of tackling events in order with proper fights and characters, it also includes a massive roster anchored by the Potara customization system; a mechanic that builds off Budokai’s capsules. It's mechanically refined in places the original Budokai Tenkaichi needed to be, though the relentless pacing and complex controls to execute combos did attract some criticism.

11 Dragon Ball Z: Budokai Tenkaichi 3 Is A Mild Step Down From Its Predecessor

Its Ambitious Roster, Stages and Customization Ability Resulted in the Story Becoming a Bit Sparse

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (17)

Release:

October 4, 2007 (Japan, PS2/Wii), November 13, 2007/December 3, 2007 (NA, PS2/Wii), November 9, 2007/February 15, 2008 (EU, PS2/Wii), February 15, 2008 (AU, Wii)

Developer:

Spike

Publisher:

Namco Bandai, Atari

Genre:

Arena Fighter

Platforms:

PlayStation 2, Nintendo Wii

Metacritic/GameRankings scores:

73/100 (MC, PlayStation 2), 72/100 (MC, Nintendo Wii)

Dragon Ball Z: Budokai Tenkaichi 3 attempts to take the strengths of its two predecessors and expand them on an ambitious scale. Unfortunately, the game tries far too much at once, letting its story mode fall to the wayside. Because of this, Budokai Tenkaichi 3 ultimately feels like a lesser rehash of what Budokai Tenkaichi 2 already succeeded in.

Beyond that, Budokai Tenkaichi 3’s impressive roster, stages, customization, and attention to detail make it one of the most captivating Dragon Ball PS2 games in terms of sheer content. The game feels like a giant Dragon Ball sandbox players can immerse themselves. Longtime fans of the series may have more to look forward to from this series. Developer Spike Chunsoft's upcoming Dragon Ball: Sparking! ZERO is the next installment in the long-dormant series on modern hardware, embracing its Japanese subtitle.

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (18)
Dragon Ball Z: Budokai Tenkaichi 3

The third entry in the Spike-developed Budokai Tenkaichi series, Dragon Ball Z: Budokai Tenkaichi 3 is a 3D fighting game that pits characters from across the canon of Dragon Ball, Z, and GT against each other in super-powered battles in several recognizable environments from the series.

Fighting

Franchise
Dragon Ball

Platform(s)
PS2 , Wii

Released
November 9, 2007

Developer(s)
Spike

Publisher(s)
Namco Bandai , Atari

ESRB

How Long To Beat
12 Hours

Prequel(s)

12 Dragon Ball Z: Infinite World Was Just More Of The Same

Launching After the Playstation 3 and Xbox 360 Were Released, the Game Felt Out-of-Date

Release:

November 4, 2008 (North America), December 4, 2008 (Japan), December 5, 2008 (Europe)

Developer:

Dimps

Publisher:

Atari, Bandai Namco Games, Namco Bandai Games Europe, Atari Australia

Genre:

Fighting

Platform:

PlayStation 2

Metacritic/GameRankings scores:

48/100 (MC), 50.80% (GR)

Related

10 Classic Dragon Ball Games That Still Need A Remake

There are more than 100 Dragon Ball video games, some of which are older titles that are long overdue for modern remakes!

2

The last of the Dragon Ball PS2 games, Infinite World’s critical reception is comparable to Ultimate Battle 22. While Infinite World was not a game localized eight years after its release, it ostensibly served as Budokai 4 after Budokai 3 brought the series to a strong close. However, there was no direct connection, and the game’s lackluster reception further separated it from the Budokai trilogy.

Beyond that, Infinite World came out after Burst Limit launched on the PS3 and Xbox 360, making it feel like it lagged technically in a similar, albeit much less severe way than Ultimate Battle 22 did. Infinite World may not be a poor game overall, and it arguably fixes Budokai 3’s issues with Dragon Rush. However, Infinite World brings little to the table in roster selection, mechanics or story to stand out among its contemporaries.

Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (20)
Dragon Ball

Dragon Ball tells the tale of a young warrior by the name of Son Goku, a young peculiar boy with a tail who embarks on a quest to become stronger and learns of the Dragon Balls, when, once all 7 are gathered, grant any wish of choice.

Created by
Akira Toriyama

First Film
Dragon Ball: Curse of the Blood Rubies

Latest Film
Dragon Ball Super: Super Hero

First TV Show
Dragon Ball (1986)
Latest TV Show
Dragon Ball Super

Upcoming TV Shows
Dragon Ball DAIMA

First Episode Air Date
April 26, 1989

Cast
Sean Schemmel , Laura Bailey , Brian Drummond , Christopher Sabat , Scott McNeil
Current Series
Dragon Ball Super

Summary

Dragon Ball is the labor of writer/illustrator Akira Toriyama, beginning with Dragon Ball back in 1984. The series originally started as a serialized manga back in Weekly Shonen Jump for nearly a decade until it expanded into the anime franchises it is most known for today. Dragon Ball was later adapted into two animes, with one being Dragon Ball Z, the most universally known series in the entire Dragon Ball canon. The franchise has continued to expand lore via films, video games, and additional sequel TV series, such as the more recent Dragon Ball Super and Super Dragon Ball Heroes. Dragon Ball centers mostly around Son Goku, a being known as a Saiyan, and his friends as they face off against intergalactic threats and seek out the titular dragon balls. When all seven of these balls are collected, they can be used to summon a legendary dragon that can grant the wishes of whoever so gathers them. The Dragon Ball franchise continues to be one of the most well-known and beloved animes of all time, with over forty different countries airing it, and has had a tremendous impact on Western culture as a whole.

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Dragon Ball: Every PS1 & PS2 Game In The Franchise (In Chronological Order) (2024)

FAQs

What is the chronological order of Dragon Ball? ›

Dragon Ball series (chronological order).
  • Dragon Ball. 1986–1989153 epsTV-14. ...
  • Dragon Ball. 1995–2003153 epsTV-14. ...
  • Dragon Ball Z. 1989–1996291 epsTV-PG. ...
  • Dragon Ball Z. 1996–2003277 epsTV-PG. ...
  • Dragon Ball Z Kai. 2009–2015167 epsTV-14. ...
  • Dragon Ball GT. 1996–199765 epsTV-PG. ...
  • Dragon Ball Z: Battle of Gods. ...
  • Dragon Ball Z: Resurrection 'F'

How many Dragon Ball games are there? ›

As of 2015, there were 122 Dragon Ball video games. The overseas releases were licensed to Atari from 2002 until 2009, when Bandai Namco took over the worldwide license.

How many Dragon Balls are there in order? ›

The narrative of Dragon Ball predominantly follows the adventures of the Saiyan Son Goku; upon meeting Bulma at the beginning of the series, the two embark on an adventure to gather the seven Dragon Balls, a set of orbs that summon the wish-granting dragon Shenlong.

When did the Dragon Ball game come out? ›

Dragon Ball games have been primarily released in Japan since 1986, with the majority of them being produced by Bandai. Games from the 16-bit and 32-bit eras were localized and released in France, Spain, Portugal, and other European countries due to the strong following the series already had in those countries.

Is it OK to skip the first Dragon Ball series? ›

However, you do miss a lot of the context and explanation of characters' relationships if you skip the original Dragon Ball anime. We would highly recommend watching both Dragon Ball and Dragon Ball Z if you want the complete story of Akira Toriyama's manga.

Who has all 7 Dragon Balls? ›

The Ultimate Tenkaichi Hero manages to defeat Omega Shenron and collects all seven but is confronted by Ultimate Shenron who attacks them when he is summoned due to Omega Shenron's negative energy. The hero manages to defeat Ultimate Shenron, removing the negative energy from him restoring the Dragon to normal.

Which Dragon Ball game has ultra instinct? ›

Interestingly enough, attaining Ultra Instinct in Dragon Ball Xenoverse 2 is not as difficult as players think it would be. Rather, the more difficult aspects of the experience include completing the skills needed to fully “recreate” Goku's current ultimate form. Just how can players attain Ultra Instinct in the game?

Are there 7 or 9 Dragon Balls? ›

To ensure such an attack never happened again, the Dragon Ball was divided into seven smaller orbs, and scattered across the globe. Separately, the Dragon Balls were useless, but when all seven were united, then a single voice could summon the Eternal Dragon for one wish, and one wish only.

Can Shenron make someone fall in love? ›

The kinds of wishes Shenron can grant are plentiful and varied, though there are limitations. For example, Shenron cannot kill, cannot force people to fall in love, and cannot grant the same wish twice.

Who created Shenron? ›

Supreme Kai's are gods of creation. They're the opposing force of a God of Destruction like Beerus who's power is to Destroy. They are the Yin and Yang that acts as Balance for the universe to flourish. Super Shenron was said to be created by Zalama.

Is Zalama stronger than Zeno? ›

But Zalama may have the greatest chance of being stronger than Zeno, because as we saw in both anime and manga, The Super Dragon Balls (Super Shenron) were able to reverse the Destruction of 7 universes that was caused by Zeno in the T.O.P, and as we know a dragon is only as powerful as the creator is, which means ...

What was the first Dragon Ball game in the US? ›

Release Date: May 14, 2002. Dragon Ball Z: The Legacy of Goku was a big deal at the time since it was a North American-developed original Dragon Ball game rather than a localized title from Japan.

Who owns Dragon Ball now? ›

Shueisha, the overall rights holders of DB is the company that has full creative control now. They decide what gets green lit (be it manga, anime, games, etc...), who works on what, and the overall direction of the franchise.

Is a new Dragon Ball series coming in 2024? ›

One of the highlight announcements from New York Comic-Con 2023 is the arrival of Dragon Ball Daima, a new anime series premiering in 2024. Producer and manga editor Akio Iyoku unveiled a teaser trailer at the event, accompanied by messages from creator Akira Toriyama and star Masako Nozawa.

Which one is first Dragon Ball Z or Dragon Ball? ›

TV series
No.Japanese titleEnglish
1Doragon Bōru (ドラゴンボール)Dragon Ball
2Doragon Bōru Zetto (ドラゴンボールゼット)Dragon Ball Z
3Doragon Bōru Jī Tī (ドラゴンボールGT)Dragon Ball GT
4Doragon Bōru Kai (ドラゴンボール改)Dragon Ball Z Kai
2 more rows

Which Dragon Ball to start? ›

A true chronological watching order would be Dragon Ball, Dragon Ball Z, Dragon Ball Super, and Dragon Ball GT. It's also important to recognize Dragon Ball Z's 15 feature films and Dragon Ball Super's two canonical movies, Broly and Super Hero.

Are Dragon Ball Z and Z Kai the same? ›

Dragon Ball Z Kai is simply a remake of Dragon Ball Z that removes all the filler. You have to pick only 1. For example, if you don't want filler, then pick Dragon Ball Z Kai. If you want filler, pick the original Dragon Ball Z.

Can I skip Dragon Ball GT? ›

Unrelated to Akira Toriyama's Dragon Ball manga, Dragon Ball GT is a non-canon entry in the Dragon Ball universe. You can completely skip the entire 64-episode series because it is filler and has no bearing on the main story. Whether you choose to watch the entire thing or fast-forward is entirely up to you.

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